If you get to a safe location early, and have some decent long-range weapons, try camping any buildings that are just outside the safe zone by which we mean camping somewhere safe and looking at the buildings, not camping in them! Only use for cover or distraction in emergencies. Your first port of call should always be to set yourself up with a loadout of weaponry that should include something capable of longer range engagements. We should mention that each weapon category has its own take on any given attachment. Learn which helmets can take which amount of damage - a Kar98, the most commonly found and used sniper, can kill you instantly with a headshot if you have a Level 2 helmet or below, but a level 3 helmet can take a hit. Just be aware that every second you spend in the sky is a second your opponents will be using to scoop up loot.
Start firing at someone way off in the distance though and it really starts to struggle. You can opt for 4X or 8X optics, but the 4X is the clear-cut winner when lined up against the 2X option, holosight or red dot attachments. Mastering the essentials: strategies and priorities 8. The argument goes that everyone else will kill each other anyway, so why expose yourself to the risk? Check out our article outlining the once you're done scoping out these attachments. No Selling, Buying, Asking or Trading.
Smoke Grenade The Smoke Grenade is ideal when you are pinned down behind cover. If you plan to stay in buildings and close quarter areas, the vector is the best weapon because it has the highest damage per second. Incredibly high head shot damage means it can decimate low-ranked armor, while it also delivers a nasty blow to the body, too. Start firing this thing at an enemy though, and you'll quickly realise that it packs one hell of a punch. It will take you dozens of hours to explore every part of it, unlike multiplayer maps in most shooters.
Cycle straight to your Grenade with 'G' as well as cycling all weapons with 'Mouse Wheel'. That's why grabbing a Red Dot, Holographic or 2X scope can make a world of difference, so much so, that it'll actually make your weapon usable! Some rifles might lack some punch, but they more than make up for it in other, less obvious areas like bullet speed, which will mean less bullet drop and travel time. Aim for level 2 armor before picking a scrap, or level 1 at a bare minimum. Molotov Cocktail The Molotov Cocktail is an odd throwable and is rarely more useful than a Frag Grenade. Updated August 2017 with new weapons and some adjustments to the previous rankings. It'll reduce unpredictable horizontal swaying, as well as a little vertical recoil too - nice.
On the third tick of the health going up, start using the next bandage, for the most efficient use of time and resources. Once you have anything better than the pistol becomes all but forgotten. Use these to look and shoot around walls without exposing as much of yourself. Most Submachine Guns have finicky ironsights that make them almost impossible to line up a shot accurately in the heat of the moment. Swap out to fists and go H.
The Vector also benefits from being able to receive a grip, various magazine types, muzzles, sights and scopes, and a stock. With an extended mag, this number goes all of the way up to 25. Up to 100 players parachute onto an island and scavenge for weapons and equipment to kill others. It's so good that we'll happily use it over an Assault Rifle at close range. With an extended mag and a few other attachments this becomes perhaps the best close range weapon out there, so always keep an eye out for one. If you can get your hands on either of the airdrop assault rifles, definitely drop what you've got to equip them. Sniper Rifles Kar98k As far as raw damage goes, the Kar98k is by far the best common sniper rifle, but the bolt action nature means that hitting more than one shot in a row requires a lot of time and adjustment.
There's no weapon I'd rather have in the last moments of most matches, where I'm enclosed in a small area. Zig-zag if you're on foot, and think in terms of breaking line of sight. Android games seems to hit new heights every year. If you want a one-stop guide to the weapons which are cream of the crop, the good news is that we've done the hard work for you. Suppressor — High rate of fire plus near-silence is an insane combo. All company, product and service names used in this website are for identification purposes only.
The Uzi is actually a strong gun when compared to your other likely early-game choices. Don't pass this weapon by! But that's not the whole story - combat, for starters, is great practise. It turns out there's quite a significant difference between a Flash Hider and a Compensator. It has two fire modes: semi-auto for close range, and full auto for long-range combat. If you need a sight with the S12K you should probably be using another gun. Most of them can be found on the ground, while others can be obtained only through air drops.