How can someone give this game less than 10? Why not give us an option to press Circle in the hat-menu, select jacket and browse them quick and easy? In the rest of the game you can do whatever you want and totally create what type of person you are with your interactions with people. All in all Red Dead Redemption 2 has all the ingredients to be the epic experience most reviewers make it out to be - but doesn't really come close in terms of execution. Everything also depends on thematic genre and preferences. I thought I was in for a treat. So far, I would say the best part of this game is the random events. The visuals and level of detail are unlike anything i have seen in a game.
With federal agents and the best bounty hunters in the nation massing on their heels, the gang has to rob, steal and fight their way across the rugged heartland of America in order to survive. Follow someone 5 endless minutes before cutscene. I can't and that sucks. In camp you do choirs to boost the morale for your partners in crime, chopping wood for example. You can be as detailed and ambitious as you want, but if it's not a good escape from the real world, then why bother? I would say either don't buy the game or wait for a sale.
Again, I pick up a game and I expect a game, not the Sims. This one is not even that. The things that are bothering me about this game are things that are fundamental to the gameplay anyway, and won't change no matter how much longer I play it. With mountains, forest, desert and more all having their own ecosystems, it features hundreds of different types of animal and gorgeous vistas. This fact pushed me to close the game in that evening. Red Dead Redemption 2 isn't just a masterwork with an unparalleled attention in details and world development, but a real new milestone in its genre, capable of further shortening the distance between movies and games, but without sacrificing gameplay and complexity. Story is slow and nothing spectacular.
It is another game that equates quantity with quality, a trend in the gaming world whereby if you have massive crafting menu's and the ability to brush your teeth manually you're somehow revolutionising the industry. This kills the fun, especially in the end game: I finished the game and now I have nothing to do. It's a fantastic world they've created, unfortunately it's a world of missed opportunities. The team really dropped the ball on this. After 20 hours in I feel I have to write because I have not been that disappointed in a game since Assassin's Creed Unity.
And when you do finally get going its pretty boring stuff. Maybe not everyone likes stories of 'Indians and cowboys'. But that's pretty much all it has going for it. This to me was maybe my biggest nuisance - as I felt this game was treating me like an idiot. .
The visuals and level of detail are unlike anything i have seen in a game. For people who want fast paced game, devs should give a choice to skip chore scenes and allow fast travel at the beginning of the game. The game looks great, almost photo realistic graphics and I have full appreciation for that! I get off of a horse and my weapon load out changes and sometimes I start missions with only my pistol and lasso. These are children that don't have enough allowance from mommy. They aren't game breaking by any means but they could be a damn sight better.
Even after finishing the lengthy story I can't wait to go back and play more. I was really feeling that mission. It's an epic, memorable and engrossing tale which also elevates the open world genre to new heights with the brand new interaction system, a cast of memorable characters and a ton of high-quality content to play for a long time. But if try, you won't hit him, and you won't accidentally hit your fellow gang member either. It has a very slow start with a crazy amount of very slow walking and talking. What a useless feature in this game. The amazing environment is the only thing that really stands out if you ask me.
But it can be teleport in a stable or carrying a hundred weapon. A stunning, elegiac western that features some of Rockstar's best writing to date, Red Dead Redemption 2 is also the studio's finest open-world to date, handcrafted with real, tangible care and attention, defying the boundaries of what a video game can be. Details as growing hair, dirty clothes and other stuff like that are cool but Rockstar should have spend more time improving gameplay mechanics and controls. Everything feels slow to react and sloppy, the movement, the gunplay, the interaction, everything. Example 2 - Triangle is used to a mount your horse b loot dead bodies and c sit by a fire. Shooting feels awful made worse by a awkward implementation of a cover system and the poor movement controls. So seeing I think this is the most tedious and boring start on a game I played for a long time, I guess others feels the same.
What weapons I choose don't seem to matter as the game frequently unequips everything except my pistols when I get off my horse. The story is excellent and well worth playing but the game in general is extremely slow with unintuitive controls. All content must be directly related to Red Dead Redemption. The game controls like a drunk oxen trudging through cold molasses. It is absurd that in 2018 you can't enter buildings to rob them houses and such. Thats par for the course with Rock Star games. It is a very very easy game.
Maybe I'm the only gamer who wants the games to be, first and foremost, fun? And while I do still think the controls can be cumbersome, now at forty hours in, and having punched horses tethered next to mine too many times, by attempting to mount my horse, I've finally been able to simply get over it. The 6 hours I've put in felt so forced. Every time you commit any crime there is Yeah, everyone knows by now that this game is amazingly huge, beautiful and detailed, but what about the gameplay? It sucks and is one of the reasons I don't use them anymore for gaming reviews, I'll just watch streams to make up my own mind. So both versions can get pretty choppy. He realized all his rants was insulting the players he had been playing with. There are many more issues I could list but, those four are primary for me.