New Attachments Duckbill - A new attachment for shotguns S1897, S12K. Gameplay Weather in Sanhok changes dynamically. Optimized culling logic of invisible instanced mesh. Progress time is now displayed. Fixed an issue where the player character would perform jump motion for a short time when crouch key is rapidly pressed multiple times. World Dynamic weather has been added to Erangel and Miramar.
We were able to fix some major bugs because of our community, and we hope everyone enjoys the new update! You can keep the game in a waiting room for up to two hours. Below you will find quality of life fixes, as well as our efforts to resolve known memory crashes, and incremental improvements to performance. For the time being, the reset time will remain the same. We will be updating the live servers to Game Preview Update 18. Erangel: Overcast Miramar: Overcast, Sunset Overcast setting includes dynamic weather, and includes rain, fog, etc. Please restart your Xbox after the patch goes live to get the update. Fixed an issue where two players moving in a small space could sometimes get stuck.
Since it had to temporarily go offline for the patch, developer Corp. While foggy, line of sight is limited. Erangel is getting the Overcast weather condition, while Miramar is being updated with both Overcast and Sunset. Xbox One players can now download the test server onto their systems. After being killed, players can spectate the nearest player, and hop to the next closest player after the person they were spectating dies. Movement data for nearby but out-of-sight players is now handled in a more efficient manner, resulting in general performance improvements. There are still crashes to fix.
When a bullet hits the forearm of the character, it will penetrate following its ballistic trajectory. World loading has been optimized. The efficiency of the physics used while free falling upon exiting the plane has been improved. As always, we are closely monitoring our community, so please continue to provide your feedback on the game! When dropping into Erangel or Miramar, you'll have to look to the sky to see what type of weather you're dealing with. Parachuting animation has been optimized. No additional content is being introduced with this patch. Giveaways are allowed as long it doesn't break Rule 4.
Fixed an issue where a player appeared to slide when standing up or moving while going prone before landing from a certain height. Players can still be shot while parachuting, this change only applies to free falling players, prior to opening their parachute. The same is true for Sunset, which only lowers the sun's position to provide a slight glare when looking through a scope. This has been a problem for some time, and we hope to solve it soon. User is unable to switch grenade types when tapping right on the D-Pad. The vehicle passenger will receive more damage when the vehicle crashes into an obstacle like a wall or tree.
Optimized level streaming to increase loading speed of buildings and their interiors. The team with the most points kills and knocks wins. Choose an emote with the right analog stick and press down with the R stick to use the selected emote. Fixed an issue where leaning was possible while in an emote animation. Also, the rendering worse then Engrel.
Players can throw apples while waiting to board the plane in the in-game lobby. More dirt roads have been added for better vehicle effectiveness. But this morning the developers have announced that the Miramar test server will continue a while longer. Please note that the parachute overhaul is currently being optimized for console and will be released in an update at a later date. Gameplay Pistols have been removed from Y button's weapon rotation and grouped with the melee weapon.
Character data calculated radius has been reduced to increase server and client performance. I have created a , please read the post and use the reporting template as it allows us to easily collect the information we need to investigate the bug and fix it. We expect approximately 15% increase in server performance. We also want to thank everyone for their patience while we continue to improve performance of the game. Please restart your Xbox after the patch goes live to get the update. Below is the list of items that can you can get from the Western Military Crate Drop Rates. So if you shoot someone in the arm and the bullet passes through to hit someone behind them in the head, the first person takes damage like they've been shot in the body and the second person takes more damage from a perfect headshot.
We are proud to be building our game alongside our players, and we thank you for your patience and support in developing the game! More tactical landscapes have been added near the river. Smoke Grenades are spawned at a higher rate compared to other throwables. This setting is recommended for a more consistent framerate. These stats will be updated with the unaccounted data with some server-side operations which might take a bit of time Thanks. In the coming weeks you can expect some big news and content drops. Thank you to everyone who has supported us along the way, and we welcome all of our new players who will join us today with open arms! Sanhok is available beginning today, and we expect to begin offering War Mode as a weekend event in late September, with full Custom Match functionality to release in mid-October.
These are great to help identify if enemies have passed by recently. I like being immersed but give me a break. The Mini Royale playlist contains only Sanhok for now. The physics while free falling have been optimized. We feel this leads to a good balance between strategy and gunplay throughout the duration of each match. You'll be able to continue to jump from person to person until the match is completed. Miramar has received some improvements.